Tuesday, 5 February 2013

Should whoever came up with "The Replacer" be replaced...?

Ok, so people may know me as a gamer who isn't a big fan of the sexism we can sometimes find in the industry. Well guess my reaction when I first saw this last week:



The Replacer, played by Peter Stormare, explains that he is there to fill-in for MW3 multiplayer players as they'll be spending all their time playing the new maps, fighting zombies and playing with a new gun. 

What does he do in your place? To list a few things: sit with your wife whilst she gives birth, go on a blind date with a fat girl, try and assemble furniture, chat women up at work whilst being an arse to your boss, and listen to your nan moan at you for never coming to visit anymore. Basically, he does a load of things a man "should" be doing.

Now, I could go on about how sexist this is in terms of how there is no female Replacer for the many female fans of the COD series (I'd suggest Jane Lynch), or that they missed a hilarious comedic opportunity for the Replacer to go on a girl's-night-out in place of a female player. Female COD players already put up with not having a female avatar to play as (not a pre-requisite for many female gamers, but it would be a nice touch), and here in the advert we don't see them depicted AT ALL. This is in stark contrast to the marketing for the main game a few months ago, where we see iJustine blowing s**t up with the boys. Here women are represented as angry, moaning or looking down at the silly man who can't build a bookcase. You could see how I could go on a big rant about this whole thing...

However, I'm not. Probably because despite the ad's flaws, Stormare is funny. I particularly love the monkey bit, which I think makes the whole advert and stopped me from raging after seeing the others (mainly because it doesn't involve a woman being annoyed or chatted up).

My main problem is the old joke of gamers as men who are irresponsible and would jump at the chance to avoid doing things they need to do in real life, just so they can play their precious games, often leaving women behind to deal with the consequences.

Now, gamers can laugh at it knowing that not all gamers are like that. The advert is tongue-in cheek really; laughing at a stereotype (at least I hope...I may be giving Activision's marketing team more credit than they're due, but hey let's be optimistic here). But people who don't play games...? They'll look at this and think: "OH THE GAMES INDUSTRY IS ENCOURAGING PEOPLE TO LEAVE THEIR LIVES BEHIND TO PLAY THIS GAME! LET'S BAN GAMES!!"

I think we just have to be careful when marketing games, with games such as COD, as it could reinforce all the wrong kinds of stereotypes to people who don't know much about gaming (or much at all...). Shooter-style games are under a lot of scrutiny at the moment due to recent tragedies, and depicting male gamers as those who shut themselves away from real life to shoot at pixellated people is exactly the sort of thing Fox News & Co would like to grab and sensationalise. 

The Replacer is a funny idea, but I do think there could've been a better way to market this DLC and a better gender representation (for both sides) might be a start. To anyone thinking of commenting: How do you think it could've been marketed differently? What was your opinion when you first saw the advert? I'd be interested to know.

Btw, if anyone does need a Replacer to put their self-assembly furniture together for them, give me a buzz. I put every single piece of furniture in my room together. By myself. Even when it suggested 2 people. Hardcore.

They're all still standing too - knock on wood! Well...veneer covered MDF...



EDIT: I originally had John Abruzzi (the role Peter Stormare played in Prison Break) written down because I thought it was funny, because that character is someone you really don't want to fill in for you. Should've clarified that in my writing though, as some didn't realise I was making a joke and corrected me. I have since changed it to avoid any confusion and to make sure focus is on topic rather than a reference. And thanks to people for telling me what happens to him...I haven't got that far yet...

Saturday, 2 February 2013

Change of layout!

I decided that reading white text on a black background was the worst idea ever that I should've learnt from during my 14-yr-old Livejournal days, so I have changed my blog layout slightly. Now it's off-white text on a dark grey background and it's startling the difference it makes... Also have gone from pinks to yellows to match my YouTube channel page.

Anyway, hopefully people will be able to read my posts without getting a huge headache from now on.

I'm not sure about the background (just a Blogger one). Might see if someone can make a cool new one for me instead...

Anyway, I'm off. To have a shower. 'cause I smell.

BYE!

Tuesday, 15 January 2013

Thanks for the views, 4chan!

Well I've heard of these things happening before to many people, and now they've come to my channel! Bless.

Seriously, if you get loads of hate all at once, it's probably because of something like this. Don't get upset over it - it's pathetic stuff, really. These are people with a lot of time on their hands and a lot of hate inside them that, instead of dealing with it and reaching an exciting new chapter in their life, they throw at other people to make themselves feel better. I really do think they all just need a hug. In this case, maybe a hug from a girl...

This is the link to the thread:
http://archive.foolz.us/v/thread/171051985/#171051985

This is the video they had such a problem with:
http://www.youtube.com/watch?v=0GISjqP6fpw

And, in case it disappears, here are some screenshots I took so they can't blame Reddit. LOLZ.













Thursday, 3 January 2013

Little fishy took the bait... ^-^

Well it seems my little plan worked...

When I first saw some of the comments left by a certain pair, I wanted to share my "HAHAHAHAHAHAHA are you seriously still on my channel?! Grow up." reaction with the world. When I first saw the comments there was a feeling of pure disbelief - were they seriously still trying to bug people after all this time? Are they really that bitter? Do they have nothing better to do...? It was bloody hilarious.

So I thought I'd make a video to paint a picture of how ridiculous the whole thing was and how stupid they were making themselves look - the lies, the threats, the hole-digging. It was just so funny to me and the prefect opportunity to show how being a cyberbully just makes you look like an arse. It would be my final word on the matter to say, "just give it up, you look really silly", but hopefully said in a more eloquent and humorous fashion.

BUT, instead of just making a video, I thought I'd turn the whole thing into an experiment - a game, if you will. I wanted to see if I was right, to see if they were indeed just stalking my channel after all this time to leave stupid little comments to try and "scare" or "bully" me off of YouTube. 
To do this, when I made my video, I did not tag them or include their names in the title or description - I made sure not to even say their names. The only use of their names was in the screenshots, which I was using as evidence and didn't want them to turn around and go "NER THAT WASN'T US! THAT COULD BE ANYONE!" if it was just text. It was something unavoidable, but also put there so they would know I was actually talking about them (seeing as they don't recall half the comments they leave online...).

Basically, I tried to make it so that the only way they would come across is it by following my YouTube channel, Twitter or Facebook, and the only way they would know it was about them is if they watched the video. If I got a reaction, they were proving me right. If I didn't get a reaction, then they'd got bored and moved on. Either way, I'd be happy.

Well, I signed into YouTube today to find a little message in my inbox. I double-checked the username and found it has been previously linked to him several times (I thought no one would be so stupid as to use a username so similar to a banned account, but hey...). It seems little fishy took the bait...!



My favourite part is when he calls me "troll bait" - the irony ^-^

A few things..:
  • I'm far from upset - I found the whole thing bloody hilarious!
  • I'm sorry, but I already played a little game, and you played along beautifully...
  • I don't care if I give someone more views by pointing out that they're acting like a spoilt child - views aren't everything, and if someone really wants to watch her videos, or subscribe to her because they like her videos or are just curious about them, then they can - that's fine by me (although I doubt she'll gain subscribers from my shining review...). And thank YOU for the views, as you must have watched my video to know I was talking about you.
  • "Troll bait" (in my humble opinion) is someone who reacts extremely angrily to trolls provoking them over pointless things. Your comments may be pointless, but - I hate to spell it out for you (again) - I wasn't reacting angrily. I was actually making fun of you...
  • I know what butthurt means, genius. But, butthurt is said to be derived from getting forcefully screwed in the rear, much like idiots say they "raped" someone if they beat them in a game. A couple of people have told me it's to do with spanking, but the first 'origin' is the explanation I've come across the most online, so many people must use it with that meaning. Either way it's a stupid word used by people to try and take focus off of themselves or their weak argument, by going "U JUST MAD I WON - NERRR", when actually the other person won ages ago and already went home with the trophy.
  • You could make a video, yes - but then YouTube will know for sure that you're using that account and ban that channel too...
  • It's "you have made no sense whatsoever" (yes, the last bit is all one word). I had to read that twice to work out what the hell you were saying. Again, the irony...
  • Also I like the really vague threat - I think the "Oh, and if you dare threaten me again, I will involve the police." line in the video description stopped you from being more specific. It also shows how brave you are that you sent it in a private message. It's easier to deny if only one person sees it, who you can then accuse of photoshopping any screenshots; the thing is, due to our differing behaviour, lots of people actually trust me and not many people trust you.
Anyway, thanks for reacting in the exact way I thought you would and proving me right. I've said all I have to say on this whole situation and will say nothing more (and I mean it this time, it's not just me baiting you again). I've had my fun. ^-^


Heed my words and grow up. If you were mature you would've ignored my video - in fact, you wouldn't have even seen it because you wouldn't have been stalking the account of someone who said something mean about your videos 10 months ago.


Feel free to scream and shout all you want, but it will do nothing. I will, however, put up any threats, stupid comments or whinging I receive from you onto the end of this post as evidence of your outstanding behaviour.



Oh, and...




___________________________________________________________________________

I didn't block him straight away because I wanted to see if he would leave lots of angry comments. He did. Thanks! Now I can report you to YouTube!

Saturday, 29 December 2012

How to look like an idiot on YouTube

Apologies for having to post about this person, but I just wanted to show everyone what "digging yourself into a hole" means.

I have been getting comments from her and her "not-boyfriend" on my videos again recently, and I think it's pretty hilarious that they're still sending me stuff months after the storm settled and I (along with everyone else on the Internet) had moved on...

Seriously, both of you, just give it up. You bore me and all you're doing is giving me material to completely pwn you with. I enjoy pwning people who threaten people with violence because they don't have enough intelligence to come up with a well-constructed argument other than "NERRRR IT WASN'T US. YOU'RE JUST JEALOUS! NERRRRRR!"

Why the hell would I be jealous of someone most people on the Internet completely hate? Someone who goes round leaving nasty, spiteful and bitter comments to anyone who criticises their work or behaviour, even months afterwards?

The sad thing is, as much as she acts like she doesn't care what people think and acts like any attention is good attention - that she's made her money and that's it - I think it's a front. Her overreaction to negative feedback shows that. If it was just about the money, then she wouldn't be so defensive & constantly trying to paint herself as this innocent angel that she clearly isn't. She wants people to like her and tell her how amazing they think she is. 

To show this on a very basic level: I talk to my subscribers like they are my peers but sometimes lecture them, because I respect them but also want to challenge them on things. She gives hers kisses to the camera like they are her babies, because she desperately wants them to love her.

Anyway, here are the comments she left on my video recently, just in case she goes back and deletes them like the original one she left on it (because then she can say anyone who took a screenshot of it just used photoshop because it's not there anymore - genius logic...). I didn't photoshop these images, because I have better things to with my time. 

She must be a true fan of the Yogscast, because she really likes to diggy diggy hole...


















----------------------------------

Some Extras:

The threat her "non-boyfriend" sent me when my video blew up (there is no picture of him because I blocked him to shut him up).


She left a comment on my "Dear Reply Girls..." video after it blew up (I was actually in hospital when she posted this so didn't see it until it was already marked as spam). But she deleted it a few months later, as you can see:























Fortunately, I got a screenshot of this one she left on my channel (because she wanted to make sure I saw it so she posted it twice - shame that backfired on her). I almost want to frame it...lol







One of her "non-boyfriend"'s accounts leaving a comment on my Christmas video. I think the three likes are from him and her two accounts. Bitter much?

And this one in reply to a comment that said my "Dear Reply Girls..." will keep them subscribed to me forever (found this one 05/01/13).

I'm guessing it's him because the same account left this comment on another video regarding evidence being (surprise surprise) photoshopped:
Btw, you've spelt "parodies" wrong...

Edit 05/01/13 - I found a few more comments left by him... Definitely know it's him due to the death threats...lol
http://www.youtube.com/all_comments?v=zZ25Lx-giMs
Other comments:





Wow... the irony of those last two... both left on reply-type videos... 



Sunday, 25 November 2012

A rather late review of Fable 2


I wrote this in September when I was ill and was planning to do a video, but once I did get better I had lots of work to do and it was waaay too long for a video ( I got a little carried away...haha). So here it is in all its textual glory!






Ok so I've been ill thanks to the appearance of FOUR KIDNEY STONES (WTH GENETICS?!) and in my hazy anaesthetic-draining-out-my-system state I watched an old episode of BBC's Merlin (i.e. underrated awesome medieval fantasy romp lovingly ripped off from Arthurian legend) and thought I WANT TO DO MAGICS LIKE HIM.

So I rustled through my game collection and nostalgically pulled out Fable 2 - a game that splits the gaming community, with me falling into the "OMG I LOVE IT" camp, mainly because it was one of my first xbox 360 game purchases and the first game that went "OOO LOOK AT THE POTENTIAL OF GAMING!" in my face. An open-worldyish ARPG, with a fun British-humour edge to the dark(ish) storyline full of death and monsters, and a fantastical beautiful oldie-worldy-cartoony feel that meant that you weren't completely bogged down by "over-realism" like you can be in GTA 4 (eff off Roman, I don't want to go bowling). 

Adjacent to this I've also stumbled across a YouTube show called Zero Punctuation, which became a massive time sponge thanks to a huge back catalogue of genuinely funny, brilliant and honest critical reviews with adorable little drawings. Then again, I may just be biased because the guy is British & the sort of witty person I'd invite to my "perfect imaginary dinner party", along with Eddie Izzard, Stephen Fry, Charlie Brooker and David Mitchell. *sigh* beautiful...

Also, watching so much Zero Productions has meant that I have absorbed the spirit of "yahtzee", complete with metaphors and means that this whole review (yes, I'm doing a review so the two people who have asked for them should be happy…) is going to be a kind-of lovingly-ripped-off version of the show in an attempt to make you go watch them if you haven't already.

So. Fable 2. ZP did a brilliant review, which you should all watch, but I'd like to add my own view as a bit of a fangirl, but not a blindly-accepting-cultist fangirl, because whilst loving the game, it did fall short on a lot of things, preventing it from being perfect and quenching my thirst for ARGP gaming, my favourite gametype.

Firstly, things I love:

- combat, if a little easy, didn't work like trying to manoeuvre a reverse-steering remote control car with no wheels and didn't force you to only focus on one discipline like in many ARPGs, so was varied and made you feel like a badass, making tactical decisions and mixing up combat (unless you cheat and just power up magic & hold B like I did in my first run-through).

- weapons, if low in variety, were fun (especially when crotch-shotting bandits from miles away) and the amazing ones weren't all automatically available at the start like a massive expensive tease, or all held back until the very end becoming redundant. I also like that you had to work to get them by playing the enjoyable build-an-empire sidegame. Not the shop jobs though. They can suck it.

- trading was smooth(ish) & simple - no stupid "I'll only sell this at the base amount if you play a little confusing minigame" bulllcrap *cough* oblivion *cough*. Just be nice, bad or scary as you play, & prices are set automatically depending on the view of the owner. I also like the sales and shortages as I enjoy constantly ripping off low-stockists & Fairfax Gardens traders for an easy buck, with them still saying how awesome I was as I then pimped myself out with big piles of their money. LOL.

- the storyline was actually enjoyable & any jump in time seems like an actual story/game mechanic as the environment changes thanks to your actions, rather than an easy filler for writers as, after you leave everything perfectly, they then say "where were you for 10 years?! everything has gone to shit!" and hit the world with a hammer. They only do that if you want it to because you were an evil arsehole, and these changes genuinely make you come back for more, if just out of respect for the environment artists who had to make two of everything, all of which is cartoony & eye-achingly gorgeous.

- talking of good/evil, transformations depending on your alignments are pretty cool, if a little restricted.

- the enemies were vaguely ORIGINAL. Ok, bandits are a little old-hat, but they're well acted funny cockney geezers who spout some good lines at you whilst you're bashing in their skulls. Most weren't crappy default ones like GOD AWFUL SPIDERS THAT NEED TO BE REMOVED FROM  GAMES I YEARN TO PLAY SO MENTALLY DERANGED ARACHNOPHOBES LIKE ME CAN ACTUALLY PLAY THEM. I'm talking to you Skyrim… Instead they take default RPG enemies and give them a fun, if sightly demented, twist to make them unique to the land of Albion, managing to have them be visually scary enough that you go "AHHHH CRAP" when they first jump out at you, without relying on the user's uncontrollable fear of anything with more than six legs… But later on the fun of blasting away enemies takes over your fear and you vaporise them in one b-holding go. He he he… Also the staggered introduction of each reduces monotony and means you know more about what you're fighting, helping paint a slightly deeper picture of Albion.

- For a collectables-loving-freak like me, opening Demon Doors  & shooting foul-mouthed gargoyles was ridiculous fun, especially after hearing them and managing to hunt them down through clever sound mechanics. However, I do feel slightly Xenophobic as a English southerner shooting something with a strong Scottish accent that has every right to hate me thanks to British history…

- the music - oh the sweet beautiful music that perfectly sets the scene for everything you do, especially when someone gently plucks a harp as you travel through the beautiful forests of Brightwood *sigh*. When it is taken away for atmospheric effect as windy noises make poking round corners in caves that bit more tense, I whimper like a child and feel like an alcoholic desperately trying to buy alcohol in Scotland after 10pm (niche joke to make up for shooting gargoyles) as I crave the blissful strings again, but can't hear them again unless I wade through wraithmarsh which scares the crap out of scaredy-cat me.

- it has superb voice acting and dialogue doesn't fall into the alienating "yea, verily" trap that some RPGs do. it also has STEPHEN FRY in it. and he plays an EVIL DICK. GENIUS. However at one point I was talking to white yokel Toby, only to recognise the voice as black actor Vas Blackwood, which threw me off a bit… But hearing Zoe Wannamaker say the words "you are now famous enough to use the kiss my arse expression" makes up for it as it made me giggle like a small child.

- and finally - THE DOGGIE. It actually has a good base in the plot & adds to the gameplay experience (for me anyway). It keeps you company on long treks, warns you for baddies hidden in bushes, helps you kill said baddies and finds crap so you don't have to spend hours searching through nothingness like with many collectables, even if they do occasionally find a rusty necklace that wasn't worth all the excited barking he made. Also he's ADORWABLE - at least mine was as i played good first time. I then made him EVEN MORE ADORWABLE when i turned him into a Husky thanks to a DLC. YAY! Damn my girly nature…


Now, things I want to Change:

- the world is a wee bit too linear and small - I love that it is not such a massive sandbox game that you have no idea what to do first & walk around so much you end up forgetting about the main story *cough* oblivion *cough*, but as a lover of wandering round and exploring i was a bit upset whenever i came to the edge of the world or couldn't climb over a small boulder. You can bash everyone into oblivion but you can't CLIMB OVER A ROCK…? Dammit video games…

- LOADING SCREENS CAN SOD OFF. Lionhead do try their best to ease the pain with pretty music repeated OVER AND OVER, obvious tips repeated OVER AND OVER and funny lines repeated OVER AND OVER, but as you can tell it DOESN'T HELP. Then once the place has loaded people always seem to miss the memo and phase in when they feel like it, with you just hearing weird disembodied voices. Faster loading is the one thing that makes me wish for a next gen console, but I know that all developers will then just up the graphics due to the higher specs and create the SAME BLOODY PROBLEM ALL OVER AGAIN.

- don't dangle customisation in front of me then go HAHA NO. Yes, I can be a girl, thank you, but if you power up your Will they cover you in crappy bright-blue tribal tattoos like a stupid hipster, if you build up your physique stat as a woman you just look fat & weird (yet the demented NPCs then find you more attractive?!), they need some new female or gay stylists in the design team because none of the female haircuts are any good, clothes have weapons attached to them you CAN'T BLOODY USE, you're constantly jealous of some random NPCs attire just because you cant buy it or loot it from them, and the coolest combinations of clothes all have evil or negative effects, which means if you play a good character and dress how you want (i.e. looking damn good & ungeneric), people surround you to say how awesome you are but then nitpick at your choice of attire, tutting you for your ugliness or labelling you as an aggressive arsehole or slut. And actually equipping your outfit is painful thanks to the clunky menu, like dying anything a new colour, as instead of going:
  *select item* 
  *try red* na 
  *try yellow* na 
  *try green* ooooo yes! 
it goes:
  *select dye* 
  *select body section* 
  *select item* 
  *remove previous dye* 
  *try new dye* na 
  *go back twice* 
  *select previous dye* 
  *select body section* 
  *select item* 
  *remove new dye* 
  *put back old dye* SERVES ME RIGHT FOR WANTING TO TRY NEW THINGS. 
And sometimes you create a whole colour scheme for an outfit only to find that there's one stupid buckle on your trousers that you can't change the colour of and it RUINS EVERYTHING. *girly rage*

- so yeah, clunky menu systems need to be smoothed. Although not the sodding Sanctuary, the menu needs a few tweaks:
~ don't play the same bit of music from the beginning every time you open the menu. Just keep playing the same music that is playing in-world instead of chopping and changing like a crappy wannabe DJ.
~ separate it out a bit. You don't even use the Select button!! Why not be like assassin's creed and toggle the maps to it. oh wait, no, your tiny maps are ARSE which is why I get LOST all the time.
~ when you back out of a menu, don't go back to the top of the previous menu list. it's infuriating when you accidentally select the one above, then when you go back you find you have to go all the way down again, like you have to learn some sort of pointless lesson. Like Art, but less fun, creative & fulfilling.
~ don't store Lucien's diary PAGE BY BLOODY PAGE. I want to listen to the effort of the voice actor without having to go 
*pause* 
*down* 
*items* 
*down* 
*books & documents* 
*down* 
*lucien's diary page blah* 
*listen in world* 
*rinse and repeat for 17 BOLLOCKING PAGES*. 
Seriously, sell it as soon as you can 'cause it just clogs up your inventory like KFC in an artery, but without the deliciousness....
~ basically oil the whole thing up as it's as smooth & pretty as a pebble-dashed house.

- Make me not want to kill all NPCs - they block me in corners & houses; they kick me out of houses I OWN when I'm trying to make them NICER for them, calling me a CRIMINAL; all of the men are weedy and look like my female hero could snap them like a twig with a hug, let alone sex; they all look the same; they all sound the same (albeit with decent voice actors); and unless I fulfil their every whim they constantly judge me and make bitchy comments about how I look, like I've suddenly travelled back in time to secondary school, which is not what I want in a fun escapist fantasy game.

- The Demon Door Fairfax Castle can EFF OFF - thanks for the 50k, I really needed it as I only have a BAJILLION coins by the point I'm able to actually open it… Why not open a new quest or land as a "well done on taking the time to complete this! here's some more content!"? No? I have to buy the DLCs for new stuff? Thanks...

- have SOME dialogue - I actually liked the expressions wheel, but there's only so much farting you can do before it gets a bit old. I like that the character isn't voiced, meaning I can project myself onto it, but I'm a HERO - why can't i have some mass-effect type dialogue (if unspoken) rather than just having me do a puppet show to get people who hated me two minutes ago to like me?! "yes, she did just kill my wife but that HILARIOUS puppet show and her stupid dances make up for everything!"

- talking of Mass Effect, that series does a brilliant job of letting you choose a NEUTRAL option. There's a bit in the Spire where you can kill a guy or not kill a guy (annoyingly he dies anyway, which is a shame as he seemed to be the one non-main NPC I didn't want to THROTTLE at first sight & you genuinely feel sorry for him). The "good" option is to stand there for 10 seconds and not kill him. Surely that should be the "indecisive" action, whilst the good option is ramming the sword up the evil-guy's arse…? Players should be rewarded for MORE OPTIONS - something you *kind of* suggest by giving us three bloody options at the end, even though it has no difference except whether you have a dog or not. I want to play a naughty-but-nice rogue, but if I do that then your "oooo transformations!" just IGNORES ME.

- Make families USEFUL other than changing benefits to stupid houses that don't seem to do much.

I only got married in one gamebecause I wanted to be good and not have a soppy guy commit suicide in a quest (oops, spoiler). I then decided to try and have a kid just to see it grow up after going off to piss about in the Spire for a few years.

Sadly, putting your kid in a 4 star house does nothing to make them cuter than if they were living in a hellhole. I came back to find a street urchin, and not the adorable Artful Dodger kind as you were in the beginning, but the creepy skinhead oh-god-i-hope-he-doesn't-have-a-big-brother kind.

Also, I didn't expect to go away for nearly 10 years to come back and find my child with black eye. A BLACK EYE. I left my spouse happily satisfied and with TONNES of cash, only to find him a suspect of child abuse, evidently bored of something to do in the empty beauty of serenity farm. Yes the kid doesn't seem to shut up so i suspect he had to listen to years of "when's mum coming back??" and "I'm going to be a hero just like my mum!", but surely he could use part of the 4-star staircase as a naughty step instead of socking him in the face.

However, my son then said "dad doesn't look very happy", and, frantically worried as I'd just put out and had suddenly thought I'd done something wrong in the black-screen-of-suggested-nakedness, like missing some evil invisible quicktime scene, I  checked the status of my spouse in my main menu and it said he WAS happy. So the little bugger is being a whining attention-seeking brat, trying to make you feel guilty about being trapped on an island prison for 10 years by unequally putting tonnes of black eye-shadow and saying "but daddy said you'd be here FOREVERRRRR". Sorry kid, but I have to go in order to STOP THE DESTRUCTION OF YOUR VERY EXISTENCE, so SHUT UP before I make your eye shadow look more balanced WITH MY FIST.

I've said a lot of negatives, but they are sort of forgivable - they must be as I currently have three save-games. All these are just said as CONSTRUCTIVE CRITICISM so that when they make Fable 4 they can actually improve the game instead of crap on our hopes and dreams like Fable 3 did. Please, Lionhead, go back a bit and work with something genuinely good rather than a "LOOK EVERYTHING IS SHINY AND INDUSTRIAL AND INSTEAD OF JUST EXPANDING THE ORIGINAL WORLD WE'VE CHANGED THE BUILDINGS & GEOGRAPHY A TINY BIT SO THAT IT ANNOYS YOU BECAUSE EVERYTHING LOOKS A TINY BIT DIFFERENT FROM THE WORLD YOU KNEW AND LOVED". Or not, you unloving arseholes.


And don't even get me started on Fable 'please-buy-a-kinect' Journey...

Friday, 10 February 2012

Rev. is AWESOME

I love the BBC TV comedy series 'Rev.' and I wrote about it for the Edinburgh Television Festival blog. I've been helping the festival team with various YouTube things and they are lovely lovely people!


Apologies for lack of blog posting, but I've been too busy writing scripts for more YouTube videos... Woo!

Friday, 11 November 2011

Lest We Forget - Remembrance Day 11/11/2011


Thank you - you will never be forgotten.


I remember especially my Grandfather John Lavin who served as an anti-tank gunner in North Africa, and my Grandmother Ellen Lavin who served in the Fire Brigade taking calls in WW2. I'm sorry I wasn't able to get to know you as much as I would have loved to, or at all.


I will always remember you both x